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  <title type="text">MediaGoblin</title>
  <subtitle type="html">MediaGoblin</subtitle>
  <id>http://mediagoblin.org/news/index.xml</id>
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  <author>
    <name>MediaGoblin team</name>
    <uri>http://mediagoblin.org/news/index.xml</uri>
    <email>email@example.com</email>
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  <rights>Copyright 2011 MediaGoblin</rights>
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  <updated>2013-04-09T14:00:00Z</updated>
  
    <entry>
  <title type="html">MediaGoblin joins GNOME Outreach Program for Women and Google Summer of Code 2013</title>
  <category term="" />
  <id>None/2013/04/09/opw-gsoc-2013</id>
  <updated>2013-04-09T14:00:00Z</updated>
  <published>2013-04-09T14:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/opw-gsoc-2013.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;
   style=&#34;font-size: 40pt;&#34;&gt;
  &lt;a href=&#34;http://wiki.mediagoblin.org/GSOC_2013&#34;
     &gt;&lt;img src=&#34;/blog_images/soc-logo-300x200.png&#34;
         alt=&#34;GSOC logo&#34; /&gt;&lt;/a&gt;
  &amp;amp;
  &lt;a href=&#34;http://wiki.mediagoblin.org/Outreach_Program_for_Women_2013&#34;
     &gt;&lt;img src=&#34;/blog_images/opw_cat-robot.png&#34;
         alt=&#34;Outreach program for women logo&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;I&#39;m extremely proud to announce that MediaGoblin is in for a summer
of awesome... we&#39;re participating in both
&lt;a href=&#34;http://wiki.mediagoblin.org/GSOC_2013&#34;&gt;GSOC 2013&lt;/a&gt; (under
the &lt;a href=&#34;http://www.gnu.org/software/soc-projects/ideas-2013.html#mediagoblin&#34;&gt;GNU
umbrella&lt;/a&gt;)
and the &lt;a href=&#34;http://wiki.mediagoblin.org/Outreach_Program_for_Women_2013&#34;&gt;GNOME
Outreach Program for Women 2013&lt;/a&gt;!  (Yes, you might notice we&#39;re not
a &lt;a href=&#34;http://gnome.org/&#34;&gt;GNOME&lt;/a&gt; project, but the super awesome
people at GNOME have extended the program to other free software
projects.)  Are you a
&lt;a href=&#34;http://wiki.mediagoblin.org/GSOC_2013&#34;&gt;student looking for a
summer job contributing to free software&lt;/a&gt;?  Or maybe you are a
&lt;a href=&#34;http://wiki.mediagoblin.org/Outreach_Program_for_Women_2013&#34;
   &gt;woman interested in contributing to free software&lt;/a&gt;, something
like MediaGoblin maybe?  Then you should apply!  (Maybe you are
both... we encourage you to apply to both programs then, actually!)
&lt;/p&gt;

&lt;p&gt;I think these programs are incredibly important to helping
newcomers get involved in free software.  And I am especially a
supporter of the Outreach Program for Women.  I have a number of
friends who are women who I deeply admire for their contributions to
free software and are people who came in through that program.  We&#39;re
seeing increasing success in growing diversity in free software, and I
think this matters.&lt;/p&gt;

&lt;p&gt;We decided to apply for a mentoring organization for OPW at last
minute.  Unlike GSOC where there&#39;s funding that comes as part of the
project, funding doesn&#39;t necessarily come with OPW participation.  We
haven&#39;t found external funding, so we&#39;re at present planning on this
money to come out of the MediaGoblin campaign fund.  Since that fund
mostly goes to support my own salary, in a sense, this is a personal
hit, but I believe it&#39;s worth it.&lt;/p&gt;

&lt;p&gt;In fact, it was my spouse, Morgan Lemmer-Webber, who convinced me
we needed to join the program regardless of the funding situation.  Morgan tutors high school
students in foreign languages as part of her funding for grad school.
Recently one of the young women she was tutoring told her that she had
joined an engineering class, was really enjoying it, but dropped out
because she felt uncomfortable being the only woman in the class.  The
woman explained that nobody had been impolite to her, in fact the
other students seemed happy to have her there, but despite this and
really enjoying the material, it was difficult for her to be there
because she felt socially uncomfortable.&lt;/p&gt;

&lt;p&gt;I think we&#39;ve had the same issue in free software for some time,
but happily this is changing.  Outreach programs like OPW and
continued work on things like
&lt;a href=&#34;http://campus.openhatch.org/&#34;&gt;OpenHatch&#39;s Open Source
  Comes to Campus&lt;/a&gt; and its emphasis on diversity as well as increased
attention to diversity issues at conferences and et cetera are helping
to make these places more welcoming.  (I&#39;ve been convinced of this
since I saw Lenore Blum speak on their success in increasing the
participation of women in CS at Carnegie Mellon, which
&lt;a href=&#34;http://www.cs.cmu.edu/~lblum/PAPERS/women_in_computer_science.pdf&#34;&gt;increased
its enrolling female students in CS from 7% to 38% five years&lt;/a&gt;
using similar strategies.)  It&#39;s important to me that MediaGoblin is
taking part in helping to make this change.&lt;/p&gt;

&lt;p&gt;Anyway, if you are interested in helping to make up the
difference and this strikes a chord with you, the
&lt;a href=&#34;http://mediagoblin.org/pages/campaign.html&#34;&gt;campaign&lt;/a&gt;
is no longer really running, but you can still
&lt;a href=&#34;https://crm.fsf.org/civicrm/contribute/transact?reset=1&amp;id=8&#34;&gt;donate&lt;/a&gt;!&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34; class=&#34;campaign_donate&#34;&gt;&lt;img src=&#34;/images/campaign/heart.png&#34; alt=&#34;&lt;3&#34; /&gt;Donate...&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;All that said above, the really important thing of course is that
we&#39;re participating in these programs.  If you&#39;re considering applying
to either program: please do so, and come by
and &lt;a href=&#34;http://mediagoblin.org/pages/join.html&#34;&gt;introduce
yourself&lt;/a&gt;! (Especially on IRC!)&lt;/p&gt;

&lt;p&gt;
  &lt;ul&gt;
    &lt;li&gt;
      &lt;a href=&#34;http://wiki.mediagoblin.org/Outreach_Program_for_Women_2013&#34;
         &gt;Info about applying for MediaGoblin in the GNOME Outreach Program for Women 2013
      &lt;/a&gt;
    &lt;/li&gt;
    &lt;li&gt;
      &lt;a href=&#34;http://wiki.mediagoblin.org/GSOC_2013&#34;
         &gt;Info about applying for MediaGoblin in Google Summer of Code 2013
      &lt;/a&gt;
    &lt;/li&gt;
  &lt;/ul&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">MediaGoblin sprint on the 24th: At LibrePlanet, and on the Internet!</title>
  <category term="" />
  <id>None/2013/03/19/libreplanet-2013-sprint</id>
  <updated>2013-03-19T17:00:00Z</updated>
  <published>2013-03-19T17:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/libreplanet-2013-sprint.html" />
  <content type="html">
    
&lt;p&gt;Hey all, exciting news!  We&#39;re having a sprint at
&lt;a href=&#34;http://libreplanet.org/wiki/LibrePlanet2013&#34;&gt;LibrePlanet
2013&lt;/a&gt;... and on the internet!  We&#39;ll be running this Sunday the
24th of March 2013 from 9:00AM-5:00PM EST... (that&#39;s 5AM-1PM UTC!)&lt;/p&gt;

&lt;p&gt;If you&#39;re at the conference, join us in room 109.  We&#39;ll also be
running the sprint online, in parallel!  Join us in
&lt;a href=&#34;http://webchat.freenode.net/?channels=mediagoblin&#34;&gt;#mediagoblin
on irc.freenode.net&lt;/a&gt;!  We&#39;ve got
a &lt;a href=&#34;http://wiki.mediagoblin.org/Libreplanet2013&#34;&gt;wiki page
related to the sprint&lt;/a&gt;.  Check it out!&lt;/p&gt;

&lt;p&gt;If you&#39;ve been interested in getting involved in MediaGoblin, this
sprint will be a great time to do so!  We hope to see you there!&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">MediaGoblin 0.3.3: Pixel Party</title>
  <category term="" />
  <id>None/2013/03/12/mediagoblin-0.3.3-pixel-party</id>
  <updated>2013-03-12T14:20:00Z</updated>
  <published>2013-03-12T14:20:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/mediagoblin-0.3.3-pixel-party.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/mediagoblin_0.3.3_banner.png&#34;
       alt=&#34;MediaGoblin 0.3.3: Pixel Party banner&#34; /&gt;
  &lt;br /&gt;
  &lt;i&gt;
    16-bit pixelized Gavroche rockin&#39; out with some
    &lt;a href=&#34;http://lpc.opengameart.org&#34;&gt;Liberated Pixel Cup&lt;/a&gt;
    friends.  Dual licensed under
    &lt;a href=&#34;http://creativecommons.org/licenses/by-sa/3.0/&#34;&gt;CC BY-SA
      3.0&lt;/a&gt;
      and &lt;a href=&#34;http://www.gnu.org/licenses/gpl-3.0.html&#34;&gt;GNU GPL
      version 3&lt;/a&gt; or later.
    &lt;a href=&#34;/blog_images/gavroche_lpc_sprite.xcf&#34;&gt;Pixel art Gavroche&lt;/a&gt;
    by Christopher Allan Webber,
    &lt;a href=&#34;http://lpc.opengameart.org/static/lpc-style-guide/assets.html&#34;&gt;everything else&lt;/a&gt;
    by
    &lt;a href=&#34;http://lpc.opengameart.org/static/lpc-style-guide/authors.html&#34;
       &gt;LPC base artwork team&lt;/a&gt;.
  &lt;/i&gt;
&lt;/p&gt;

&lt;p&gt;Welcome to MediaGoblin 0.3.3! Our tech lead Chris Webber recently
finished &lt;a href=&#34;http://lpc.opengameart.org/content/liberated-pixel-cup-art-winners-announced&#34;&gt;awarding&lt;/a&gt; &lt;a href=&#34;http://lpc.opengameart.org/content/code-judging-is-in&#34;&gt;prizes&lt;/a&gt;
to the &lt;a href=&#34;http://lpc.opengameart.org/&#34;&gt;Liberated Pixel Cup&lt;/a&gt;
contest participants. MediaGoblin is shaping up to be a perfect place
to build video game artwork where there is usually a unified theme or
look to characters, items and backgrounds. When we first started
building MediaGoblin, we envisioned a freedom-respecting collaboration
space for artists -- a place where they could share images, videos and
sound. It would be easy to control who to share with and simple to
figure out how work was licensed. We&#39;ve made some great progress
towards these goals in this release.&lt;/p&gt;

&lt;p&gt;First of all, let&#39;s take a look at what got easier for users. We built
a fancy new dropdown menu so you can see all the upload tools up at
the top of your home page -- or not -- you can easily toggle back and
forth.&lt;/p&gt;

&lt;p class=&#34;blog_image&#34;&gt;
  &lt;a href=&#34;/blog_images/mediagoblin_0.3.3_dropdown_menu.png&#34;&gt;
  &lt;img src=&#34;/blog_images/mediagoblin_0.3.3_dropdown_menu-scaled.png&#34;
       alt=&#34;Dropdown menu&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;When you upload stuff, you&#39;ll get a nice mnemonic URL. Maybe you
hadn&#39;t noticed the funny code URL&#39;s? Or maybe you have noticed because
we inadvertently helped you send the wrong link to the right person..
or the right link to the wrong person? Anyway, they are fixed up all
nice now. You get a URL with your title with a couple numbers at the
end to make it unique.&lt;/p&gt;

&lt;p&gt;We also made the collection creation a bit more verbose and hopefully
more intuitive. Mmmm, verbiage...&lt;/p&gt;

&lt;p class=&#34;blog_image&#34;&gt;
  &lt;a href=&#34;/blog_images/mediagoblin_0.3.3_new_collections_button.png&#34;&gt;
  &lt;img src=&#34;/blog_images/mediagoblin_0.3.3_new_collections_button.png&#34;
       alt=&#34;New collections button&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;We made a number of improvements to the back-end handling of video.
We fixed the video thumbnails. We also made big improvements to the
way files get copied around which makes much better use of memory, a
critical boon for video storage. Also, MediaGoblin no longer
automatically transcodes videos that don&#39;t need it. If you&#39;re
uploading the right size .webm or an .ogg theora file, you can host
them directly without conversion. Plus we tweaked the video player so
it resizes with your browser, which is much nicer for mobile devices!&lt;p&gt;


&lt;p&gt;Our last improvement to the user experience is the ability to set a
default &lt;a href=&#34;http://creativecommons.org/&#34;&gt;Creative Commons&lt;/a&gt;
license for all your uploads. You can still set individual items
separately, but if you have a favorite license you use for most of
your stuff, you won&#39;t have to specify it each time you upload new
files.&lt;/p&gt;

&lt;p class=&#34;blog_image&#34;&gt;
  &lt;a href=&#34;/blog_images/mediagoblin_0.3.3_license_preference.png&#34;&gt;
  &lt;img src=&#34;/blog_images/mediagoblin_0.3.3_license_preference-scaled.png&#34;
       alt=&#34;New license selection dropdown.&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Oh, and you might notice above that you can now also delete your
account from your user settings!&lt;/p&gt;

&lt;p&gt;Pluginifying proceeds at a pleasing pace! We moved the OpenStreetMap
and Geolocation function out to a plugin. It&#39;s still included by
default, but it helped us to test the plugin interface and allows
users to put something else in there if they want to. We also refined
the template hooks to make it easier for plugin authors to hook their
features in exactly where they want them, top, side, bottom whatever
part of the page makes sense for their specific plugin.&lt;/p&gt;

&lt;p&gt;As part of our goal to make MediaGoblin a leaner and easier
install, we eliminated a library from the installation process. We&#39;ve
also started working towards getting MediaGoblin packaged with popular
GNU/Linux distributions. (Afraid we&#39;ll skip your
favorite? &lt;a href=&#34;/pages/join.html&#34;&gt;Help us get it in there&lt;/a&gt; and
we won&#39;t!) Expect more news on this exciting front in the next few
months.&lt;/p&gt;

&lt;p&gt;All of the fundraising gifts are out! (Well, a few international
rewards left, but we&#39;ll get to them this week!) Hooray!! As much fun
as it was to watch the money/progress bar and mail things out to all
our lovely supporters, in the future we are looking for less labor
intensive funding models. Feel free
to &lt;a href=&#34;mailto:press@mediagoblin.org&#34;&gt;send us&lt;/a&gt; your ideas for
grants, potential collaborators with access to funding and
customization contracts that will help us fund the future of
MediaGoblin!&lt;/p&gt;

&lt;p&gt;The last word goes to thanking of all our contributors;
translators, designers, documenters, coders, bug-senders, nitpickers
and promoters.  As our codebase gets larger, lots of things get a bit
more... well, complicated. We really appreciate the folks who have
been around for a while and know how things works around here and we
are super-grateful to the new folks who have been willing to jump in
and learn how things work around here.  Thanks to: Aleksej Serdjukov,
András Veres-Szentkirályi, Christopher Allan Webber, Deb Nicholson,
Elrond (from Samba TNG), Jef van Schendel, Joar Wandborg, Mark
Holmquist, Odin Hørthe Omdal, Runar Petursson, Sebastian Spaeth, Simon
Fondrie-Teitler, Stefano Zacchiroli, Tiberiu C. Turbureanu, and Tran
Thanh Bao (pythonsnake)!  MediaGoblin wouldn&#39;t exist without all of
you!&lt;/p&gt;

&lt;p&gt;As always, if you&#39;re interested in more details, check
the &lt;a href=&#34;http://docs.mediagoblin.org/siteadmin/relnotes.html&#34;&gt;release
notes&lt;/a&gt;!&lt;/p&gt;

&lt;p&gt;Got ideas for plugins or feedback for
us? &lt;a href=&#34;/pages/join.html&#34;&gt;Talk to us!&lt;/a&gt; Visit our IRC, it&#39;s
&lt;a href=&#34;http://webchat.freenode.net/?channels=mediagoblin&#34;&gt;#mediagoblin
on freenode.net&lt;/a&gt;! If you want regular
updates, &lt;a href=&#34;http://lists.mediagoblin.org/listinfo/devel&#34;&gt;join
the mailing list&lt;/a&gt; or email us
at &lt;a href=&#34;mailto:press@mediagoblin.org&#34;&gt;press@mediagoblin.org&lt;/a&gt;&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">MediaGoblin 0.3.2: Goblinverse</title>
  <category term="" />
  <id>None/2012/12/20/mediagoblin-0.3.2-goblinverse</id>
  <updated>2012-12-20T15:00:00Z</updated>
  <published>2012-12-20T15:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/mediagoblin-0.3.2-goblinverse.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/mediagoblin_0.3.2_banner.png&#34;
       alt=&#34;MediaGoblin 0.3.2: Goblinverse banner&#34; /&gt;
  &lt;br /&gt;
  &lt;i&gt;As you can see, our rockin&#39; space pilot goblin is fixing up
    her ship with a part she&#39;s printed out which she found on a
    MediaGoblin site using our new 3d model support!&lt;/i&gt;
&lt;/p&gt;

&lt;p&gt;Things are starting to get back to normal around here. After the
tremendous outpouring of support you showed us during the
&lt;a href=&#34;/pages/campaign.html&#34;&gt;fundraising campaign&lt;/a&gt;, we were a bit
winded. There are still stickers and goodies to mail out (we haven&#39;t
forgotten!) but we also found time to push out one final 2012
release. A few things had been teetering on the edge of finished and a
few things needed to get smoothed out to pave the way for a fantastic
2013.&lt;/p&gt;
 
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/blog_images/mediagoblin_0.3.2_3d_support_render.png&#34;&gt;
    &lt;img src=&#34;/blog_images/mediagoblin_0.3.2_3d_support_render-scaled.png&#34;
         alt=&#34;3d support!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;We&#39;ve blogged about this, we&#39;ve collared people at holiday parties,
we&#39;ve done everything but make a Gangnam Style parody video about
it... but in case you haven&#39;t heard, you can now upload 3d models to
MediaGoblin, whoo! This means you can build your own
free-as-in-freedom Thingiverse replacement and start printing out
objects. We support the sharing of STL and OBJ files. MediaGoblin can
also call on &lt;a href=&#34;http://www.blender.org/&#34;&gt;Blender&lt;/a&gt; to create
nice image previews during upload. Or if you prefer, you can use
javascript to display live 3d previews in webgl-enabled browsers (we
use the
&lt;a href=&#34;https://github.com/tbuser/thingiview.js&#34;&gt;thingiview.js&lt;/a&gt;
library to do this).&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/blog_images/mediagoblin_0.3.2_3d_support_webgl.png&#34;&gt;
    &lt;img src=&#34;/blog_images/mediagoblin_0.3.2_3d_support_webgl-scaled.png&#34;
         alt=&#34;3d support!  WebGL version!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Thanks again to &lt;a href=&#34;http://lulzbot.com/&#34;&gt;LulzBot&lt;/a&gt; for
sponsoring this exciting advancement in MediaGoblin&#39;s offerings!&lt;/p&gt;

&lt;p&gt;We really want 2013 to be the year of the MediaGoblin plugin. We
made it possible for plugins to include their own models. We also have
a working API, which means there is a nice standard way for you to
hook your extensions to MediaGoblin. You can also go the other way and
use webhooks or callbacks to make it easier to connect MediaGoblin
into other applications. This makes it possible to start on
applications for submitting media from all different types of
devices. We&#39;ve enabled OAuth support so that MediaGoblin will be able
to securely talk to other sources -- like phones or other applications
-- whatever you like.  Want to learn more?  Joar has built some cool
demo applications you can check
out: &lt;a href=&#34;https://github.com/joar/automgtic&#34;&gt;automgtic&lt;/a&gt;, an
automatic media uploader for your desktop
and &lt;a href=&#34;https://github.com/joar/omgmg&#34;&gt;OMGMG&lt;/a&gt;, an example of
a web application hooking up to the API&lt;/a&gt;.&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;https://gitorious.org/mediagoblin/mediagoblin-android&#34;&gt;
    &lt;img src=&#34;/blog_images/mediagoblin_0.3.2_android.png&#34;
         alt=&#34;MediaGoblin on android!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Speaking of phones, there is
&lt;a href=&#34;https://gitorious.org/mediagoblin/mediagoblin-android&#34;&gt;now
an Android client in the works&lt;/a&gt;! Call us, maybe?&lt;/p&gt;
     
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;http://gobblin.se/u/joar/m/mediagoblin-android-test/&#34;&gt;
    &lt;img src=&#34;/blog_images/mediagoblin_0.3.2_android_upload-scaled.png&#34;
         alt=&#34;Image uploaded to MediaGoblin via android!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;You can see above an example of
&lt;a href=&#34;http://gobblin.se/u/joar/m/mediagoblin-android-test/&#34;&gt;an
image uploaded to a MediaGoblin instance from an Android phone&lt;/a&gt;.
Pretty cool, huh?&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/blog_images/tears_of_steel_collection.png&#34;&gt;
    &lt;img src=&#34;/blog_images/tears_of_steel_collection-scaled.png&#34;
         alt=&#34;Tears of steel collection.&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;We&#39;ve also continued making things nicer for the user at home. It&#39;s
now easier than ever to organize your MediaGoblin account. We&#39;ve built
in collections, so you can group media you like into your own curated
galleries.&lt;/p&gt;

&lt;p&gt;The thumbnail display is now a bit cleaner. We also tidied up the HTML
output in general by optimizing the way whitespace gets trimmed.&lt;/p&gt;
     
&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/new_osm_license.png&#34;
       alt=&#34;New OpenStreetMap license dropdown&#34; /&gt;
&lt;/p&gt;
     
&lt;p&gt;Geolocation and OpenStreetMap support is now on by default. We&#39;ve even
tweaked the OpenStreetMap license menu to make it more intuitive.&lt;/p&gt;

&lt;p&gt;That&#39;s the big features of this release!  You can also read more in
our &lt;a href=&#34;http://docs.mediagoblin.org/siteadmin/relnotes.html&#34;&gt;release
notes&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Thank you to everyone who helped us write code, raise money, test
features, create swag or offered opinions! We are so glad that we got
a chance to work with you in 2012 and are very much looking forward to
the challenges and achievements that 2013 will bring.  Thanks to
MediaGoblin contributors who worked on this release: Aaron Williamson,
Aeva Ntsc, Christopher Allan Webber, Duncan Paterson, Deb Nicholson,
Elrond of Samba TNG, Jef van Schendel, Joar Wandborg, Emily O&#39;Leary,
Nathan Yergler, Sebastian Spaeth, Kuno Woudt, and Will Kahn-Greene!
And special thanks to Morgan Lemmer-Webber for doing a lot of work to
help us coordinate rewards stuff and
the &lt;a href=&#34;http://fsf.org/&#34;&gt;Free Software Foundation&lt;/a&gt; for hosting
and promoting our fundraising campaign!  (By the way... they&#39;re
currently running
a &lt;a href=&#34;https://my.fsf.org/associate/support_freedom&#34;&gt;fundraising
campaign of their own&lt;/a&gt;... please donate!)&lt;/p&gt;

&lt;p&gt;Want to join the party in 2013?
We&#39;d &lt;a href=&#34;/pages/join.html&#34;&gt;love to have you&lt;/a&gt;!  Visit our IRC channel,
&lt;a href=&#34;http://webchat.freenode.net/?channels=mediagoblin&#34;&gt;#mediagoblin
on freenode.net&lt;/a&gt;!  If you want regular updates, join
the &lt;a href=&#34;http://lists.mediagoblin.org/listinfo/devel&#34;&gt;mailing
list&lt;/a&gt; or email us your thoughts and questions at
press@mediagoblin.org&lt;/p&gt;

&lt;p&gt;PS: We&#39;re still working on sending out the fundraising
rewards. Take a look at
this &lt;a href=&#34;http://hipsterpunk.com/u/aeva/m/media-goblins/&#34;&gt;first
test of the 3d Gavroche figurine printed on Aeva&#39;s LulzBot&lt;/a&gt;!&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;http://hipsterpunk.com/u/aeva/m/media-goblins/&#34;&gt;
    &lt;img src=&#34;/blog_images/printed_goblins-scaled.png&#34;
         alt=&#34;MediaGoblin gavroche prints&#34; /&gt;
  &lt;/a&gt;
  &lt;br /&gt;
  &lt;i&gt;&#34;Media Goblins&#34; photo
    &lt;a href=&#34;http://creativecommons.org/licenses/by-sa/3.0/&#34;&gt;CC BY-SA
      3.0&lt;/a&gt; by Aeva Ntsc... the actual .blend files and STLs of
      Gavroche also CC BY-SA 3.0 and will be released after the
      rewards go out. ;)&lt;/i&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">MediaGoblin crowdfunding campaign: huge success!</title>
  <category term="" />
  <id>None/2012/11/12/we-did-it</id>
  <updated>2012-11-12T14:30:00Z</updated>
  <published>2012-11-12T14:30:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/we-did-it.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/campaign_over.png&#34;
         alt=&#34;The MediaGoblin campaign wraps up!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Well the campaign is over.... and before anything else, I think we
should take a moment to say: &lt;b&gt;We did it!  The campaign was a
success!  Thank you EVERYONE who supported the campaign!  YOU ROCK!&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Our goal, technically, was 60k, but we weren&#39;t running an
all-or-nothing campaign, so we decided to set our goal higher than our
&#34;bare minimum&#34;.  In several meetings with Deb and Will, I remember
saying, &#34;well, if we hit 40k, I think I&#39;m going to feel really good
about things.&#34;  And we didn&#39;t just hit 40k... we got a bit above it,
beyond 42k even (which, as I said in a
&lt;a href=&#34;http://mediagoblin.org/news/decentralizing-opportunity.html&#34;&gt;previous
blogpost&lt;/a&gt;, has nerd-significance in showing our place in the
grander scheme of &lt;a href=&#34;http://en.wikipedia.org/wiki/Forty-two#The_Hitchhiker.27s_Guide_to_the_Galaxy&#34;&gt;life,
the universe, and everything&lt;/a&gt;)!&lt;/p&gt;

&lt;p&gt;This is no small accomplishment and we should feel proud of
it... we &lt;i&gt;deserve&lt;/i&gt; to feel proud of it!&lt;/p&gt;

&lt;p&gt;So you are probably wondering!  What exactly did you all finance?
How can you expect this set of money to be used?  Well, let me tell
you!  Basically: you have bought a year (plus a couple bonus months,
actually) of me working on MediaGoblin fulltime!  I take this very
seriously... more on how I think that will pan out... but first let&#39;s
have a breakdown of how we got to that.&lt;/p&gt;

&lt;p&gt;We weren&#39;t sure originally how much money it was likely that we
were going to be able to raise.  This is one reason why we both shot
higher than the bare minimum, but also why the video said &#34;hire our
talented developers and designers&#34; while the actual campaign page said
&#34;hire Chris Webber, and if we get more, pay for even more people to do
work&#34;.  Basically, it was really hard to tell before the campaign
launched how much money would come in.  Would it be 15k?  Would it be
150k?  We didn&#39;t really know.  If we raised enough, it would be great
to pay for multiple people to work on things.  We estimated about a
25% overhead... 10% on the FSF handling the fundraising infrastructure
and finance stuff (which is less than this has actually cost them) and
about 15% on fulfilling rewards and a few other costs.  So 60k was the
estimated cost to pay me for a full year... which would mean 45k after
everything else.  That&#39;s a smallish salary for a programmer
(especially without benefits in the US, and especially with my spouse
in graduate school), but liveable, and we budgeted that as possible.
So when Deb, Will, and I discussed what we would shoot for as a
reasonable goal, we thought 60k would cover things for me to lead the
project fulltime for a year.  But would we hit above that or below
that?  We didn&#39;t really know.&lt;/p&gt;

&lt;p&gt;Of course, we actually didn&#39;t hit 60k, and I&#39;m still saying that
I&#39;m going to work a year fulltime, plus!  So how does that work out?&lt;/p&gt;

&lt;p&gt;Basically, there are one and half months left of 2012.  I won&#39;t be
taking any payment for that, but I &lt;i&gt;will&lt;/i&gt; be working (hence the
plus).  A lot of the next month and a half will be involved with
fulfilling donation rewards and et cetera regarding the campaign, as
well as wrapping up a few small prior obligations.  So that&#39;s the
plus.  So what that also means is that I will be working fulltime on
MediaGoblin for a full year... and a very literal full year in
multiple senses!... from start to finish of 2013.  (To make up the
difference since this does not cover my full expenses I will be doing
some contracting for a little bit on weekends.)&lt;/p&gt;

&lt;p&gt;I consider this to be a real job with real duties, so to that end,
I&#39;ll be providing biweekly updates once the &#34;full year&#34; starts in
2013.  I haven&#39;t figured out where yet, whether or not it&#39;ll be here
or on the mailing list or to the donors list or on the wiki or on my
personal blog, but I&#39;ll be making updates somewhere.  You financed
this... you deserve to be kept in the loop!&lt;/p&gt;

&lt;p&gt;And there&#39;s quite a lot to do.  We&#39;ve laid out
a &lt;a href=&#34;http://mediagoblin.org/news/mediagoblin-1.0-checklist.html&#34;&gt;roadmap
to 1.0&lt;/a&gt;, and it&#39;s quite a tall order.  By completing this
fundraiser it isn&#39;t the case that we now no longer need volunteer and
community development... we actually need that now more than ever!
(One of the reasons I left my job to focus on MediaGoblin fulltime was
because we have a strong community, but it wasn&#39;t getting the level of
attention it deserved!)  Whether or not you want to help code, do
graphic design, write docs, do testing, or something else... we could
really use your help!  So please do &lt;a href=&#34;/pages/join.html&#34;&gt;join
us&lt;/a&gt;!&lt;/p&gt;

&lt;p&gt;Thank you all!  Thanks to you, 2013 really will be the year of
MediaGoblin development!  I know I am looking forward to it!&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">Let&#39;s bring this home, decentralize media sharing, and save the kittens.</title>
  <category term="" />
  <id>None/2012/11/08/decentralizing-opportunity</id>
  <updated>2012-11-08T17:00:00Z</updated>
  <published>2012-11-08T17:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/decentralizing-opportunity.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/in_your_internet_decentralizing_your_medias.png&#34;
         alt=&#34;In your internet, decentralizing your medias!&#34; /&gt;
  &lt;/a&gt;
  &lt;br /&gt;
  &lt;i&gt;Joar Wandborg and Aeva Ntsc of MediaGoblin and Jaisen Mathai of
  &lt;a href=&#34;http://theopenphotoproject.org/&#34;&gt;OpenPhoto&lt;/a&gt; working
  together on the future of decentralized media sharing&lt;/i&gt;
&lt;/p&gt;

&lt;p&gt;So we&#39;re nearing the end of our campaign.  We&#39;ve done a good job so
far!  We&#39;re at about 40 thousand dollars now.  Our campaign goal says
60 thousand... we don&#39;t have to make that full amount, but we should
take this opportunity to get as far as we can get!  I think 42
thousand is a good and realistic number at this point.  If we can get
past 42 thousand, MediaGoblin might not be the total answer
to &lt;a href=&#34;http://en.wikipedia.org/wiki/Forty-two#The_Hitchhiker.27s_Guide_to_the_Galaxy&#34;&gt;life,
the universe, and everything&lt;/a&gt;, but it&#39;ll be a good sign that it&#39;s
part of it!&lt;/p&gt;

&lt;p&gt;Speaking about answers to things, I wanted to take a moment to talk
about the opportunity at hand and why this all matters.  We&#39;ve spoken
before about this a lot already... we&#39;ve talked about
&lt;a href=&#34;http://mediagoblin.org/news/youtube-catastrophe.html&#34;&gt;why
decentralization and federation matters&lt;/a&gt;, we&#39;ve talked about
&lt;a href=&#34;http://mediagoblin.org/news/fsws-2012-wrap-up.html&#34;&gt;what
we&#39;re going to do to make that happen&lt;/a&gt;, we&#39;ve spoken about the
&lt;a href=&#34;http://mediagoblin.org/news/mediagoblin-1.0-checklist.html&#34;&gt;roadmap
to 1.0&lt;/a&gt;, and even a glimpse of the
&lt;a href=&#34;http://mediagoblin.org/news/coming-up-in-0.3.2.html&#34;&gt;features
coming in the next release&lt;/a&gt;.  So that&#39;s the world we&#39;re building,
that&#39;s the future ahead!&lt;/p&gt;

&lt;p&gt;But what about you?  Why does it matter from &lt;i&gt;your&lt;/i&gt; end?  What
can you do to help?  Well, there are a lot of ways to help
MediaGoblin... we have a huge task ahead of us, and of
course &lt;a href=&#34;/pages/join.html&#34;&gt;joining our community&lt;/a&gt; and
helping build that future is really important.  But right now there&#39;s
an easy way that you can help right now, right this instant: and
that&#39;s to &lt;a href=&#34;/pages/campaign.html&#34;&gt;contribute to the
campaign&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Your donation means a lot here.  Whatever you can give, it helps.
Even with as many awesome volunteers as we have... in
fact, &lt;i&gt;especially&lt;/i&gt; with as many awesome volunteers as we
have!... coordinating MediaGoblin, building a coherent and beautiful
media publishing experience, requires a ton of dedicated work,
planning, engineering, and communication.  By donating to the campaign
you are helping power a year full of dedicated focus to keeping that
machinery smooth and easy running so that no patch or contribution is
left behind.  There&#39;s a lot of grit-work involved in making the
world&#39;s most beautiful media hosting future come true, and let&#39;s face
it!  We&#39;re up against some strong, well funded competition.  It&#39;s a
tough place, and as we&#39;ve said in the
&lt;a href=&#34;/pages/campaign.html&#34;&gt;campaign video&lt;/a&gt;, if we don&#39;t do
something about it, it could be a
real &lt;a href=&#34;http://mediagoblin.org/news/youtube-catastrophe.html&#34;&gt;cat-astrophe&lt;/a&gt;
(yes, sorry, it&#39;s a horrible pun).&lt;/p&gt;

&lt;p&gt;But the reason we&#39;ll make it is because we are building the right
world, the world of media hosting that the internet &lt;i&gt;needs&lt;/i&gt;.  And
we have the internet on our side.  We&#39;ve got &lt;i&gt;you&lt;/i&gt; on our side!&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/think_of_the_kittens.png&#34;
         alt=&#34;Cats, and a sad internet&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;So show your support!  Make the web a better place, for you, and
for kittens everywhere!  &lt;a href=&#34;/pages/campaign.html&#34;&gt;Donate
now!&lt;/a&gt;&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">Upcoming Features in 0.3.2</title>
  <category term="" />
  <id>None/2012/11/07/coming-up-in-0.3.2</id>
  <updated>2012-11-07T15:30:00Z</updated>
  <published>2012-11-07T15:30:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/coming-up-in-0.3.2.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;
     &gt;&lt;img src=&#34;/blog_images/goblinverse_draft.png&#34;
           alt=&#34;0.3.2 draft release artwork&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Heya all!  We had hoped in some ways we would be able to get out a
new release mid-campaign... but it turns out the campaign itself has
its own pull of energy.  Well, we&#39;re nearing the end of it (you&#39;ve
&lt;a href=&#34;/pages/campaign.html&#34;&gt;donated&lt;/a&gt;, right?  We could use your
help!)... but we thought we&#39;d give an update on the state of the code.
Like the drawing above, it&#39;s &lt;i&gt;not quite&lt;/i&gt; complete... but getting
there!  So in this post we hope to detail all the awesomeness that&#39;s
on the horizon.&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/news/3d-support.html&#34;
     &gt;&lt;img src=&#34;/blog_images/3d_support-poster.png&#34;
           alt=&#34;3d support!  Remember that?&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;So let&#39;s get to it!  The first feature is... yup!  3d model
support!  We&#39;ve already &lt;a href=&#34;/news/3d-support.html&#34;&gt;blogged about
this in detail&lt;/a&gt;, &lt;/p&gt;

&lt;p&gt;But hey, why not throw in a bonus!  Here&#39;s a higher res image of
that print that came out per the video shown in that previous
post:&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/news/3d-support.html&#34;
     &gt;&lt;img src=&#34;/blog_images/sappho_head.png&#34;
           alt=&#34;Sappho&#39;s head, printed out&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Anyway!  So that&#39;s one exciting thing.  What&#39;s up next?  How about
API support!  All you out there wondering when we&#39;re going to get the
ability to upload from your phone, or your desktop, or whatever?
WELL!  Thanks to Joar Wandborg and the Icelandic government (who
funded the feature!) we now have an API!  This means that if you want
a mobile upload application for your phone, the infrastructure to
build it on MediaGoblin&#39;s side is falling into place.  And if you want
to build a tool that takes a screenshot and auto-uploads it to your
MediaGoblin account, you can!  (Why not!) &lt;/p&gt;

&lt;p&gt;Anyway it&#39;s hard to create an exciting screenshot of an API, but
Joar created a few demo applications, so here&#39;s some screenshots of
that page on GitHub (gasp! centralized service!)&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;https://github.com/jwandborg/omgmg&#34;
     &gt;&lt;img src=&#34;/blog_images/api_omgmg.png&#34;
           alt=&#34;OMGMG - GNU MediaGoblin client&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;And also...&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;https://github.com/jwandborg/automgtic&#34;
     &gt;&lt;img src=&#34;/blog_images/api_automgtic.png&#34;
           alt=&#34;automgtic is an automatic media uploader for GNU MediaGoblin.&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;What else?  How about collections!  This next release brings
collection support, which means that you can organize media into
custom galleries!  Want to sort things based on pictures of cute
puppies?  Maybe something else?  Below is an example of Joar making a
gallery of some Tears of Steel clips:&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/tears_of_steel_collection.png&#34;
       alt=&#34;Tears of Steel collection image&#34; /&gt;
&lt;/p&gt;

&lt;p&gt;Anwyay.  That&#39;s a whole bunch of features!  There&#39;s a bunch of
other small things as well.  For example, thumbnails are now much
nicer looking in the current release.  But we still need to do quite a
bit of cleanup before we can package all these features all into a
nice and clean release.  Part of the reason this has been stalled
though is the very same reason for this fundraiser though.
Coordinating all this takes lots of work... we really need dedicated
coordination and development time to pull this all together.  But as
you can see, we&#39;re building awesome futures... help us make them even
more awesome!  The future of MediaGoblin awesomeness is powered by
you... so &lt;a href=&#34;/pages/campaign.html&#34;&gt;support MediaGoblin&lt;/a&gt;!&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">What&#39;s coming in MediaGoblin 1.0?</title>
  <category term="" />
  <id>None/2012/11/06/mediagoblin-1.0-checklist</id>
  <updated>2012-11-06T15:00:00Z</updated>
  <published>2012-11-06T15:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/mediagoblin-1.0-checklist.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;
     &gt;&lt;img src=&#34;/blog_images/feature_puzzle.png&#34;
           alt=&#34;Building our way to 1.0!&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;So the &lt;a href=&#34;/pages/campaign.html&#34;&gt;MediaGoblin fundraiser&lt;/a&gt; is
in its last week, and we&#39;re coming near our goal of funding one year
of dedicated MediaGoblin development.  We&#39;re hoping over the next year
to hit a point of MediaGoblin for the masses... AKA MediaGoblin 1.0!
But wait... what exactly &lt;i&gt;is&lt;/i&gt; MediaGoblin 1.0?&lt;/p&gt;

&lt;p&gt;To answer that, we need to go over two things: what we already
have, and what we&#39;re going to have.  Let&#39;s go over the first list
first...&lt;/p&gt;

&lt;h2&gt;Features we have (and will continue to improve on before 1.0):&lt;/h2&gt;
&lt;ul&gt;
  &lt;li&gt;
    &lt;p&gt;
      &lt;b&gt;Image, video, and audio publishing&lt;/b&gt;
    &lt;/p&gt;
    &lt;p&gt;
      MediaGoblin provides image, video, and audio publishing out of the
      box, making it a self-hostable and free replacement for services
      like Flickr, YouTube, and Soundcloud.
    &lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Flexible storage system&lt;/b&gt;&lt;/p&gt;
   
    &lt;p&gt;MediaGoblin has a
      &lt;a href=&#34;http://wiki.mediagoblin.org/Storage&#34;&gt;flexible storage
      system&lt;/a&gt; built in.  It comes with a local file storage option
      as well as integration with OpenStack&#39;s &#34;Swift&#34; storage system,
      so you can offload hosting to something like Rackspace
      Cloudfiles or equivalent.  You can even add entirely new storage
      mechanisms.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Media types are extensible&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;Images, video, and audio are just the beginning.  MediaGoblin was
      &lt;a href=&#34;http://wiki.mediagoblin.org/Processing&#34;&gt;designed to be
      extensible for entirely new media types&lt;/a&gt;.  For fun, you can
      use the AsciiArt example media type, or you could even build
      something entirely new.  Want to support presentations or
      e-books?  Or maybe you want to have 3d model support?
      MediaGoblin was designed from day 1 to be extensible to fit the
      needs of whatever types of files you want.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Commenting&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;MediaGoblin supports basic, markdown-enabled commenting on media
      entries.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;GeoLocation / OpenStreetMap integration&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;Does your camera have a GPS?  MediaGoblin can put your photos on a
      map, so you can see where they&#39;re taken.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Galleries and collections&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;We show the usual galleries of a user&#39;s media, as well as special
      galleries for tagging, and we also support user-curated
      &#34;collections&#34; of media.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;&#34;Attachments&#34; (for media source files and etc)&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;If you have files that you used to make the final piece of media
      you&#39;re sharing and you want to share those also, MediaGoblin has an
      option to allow for that.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Beginnings of a plugin system&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;We have the beginnings of a plugin system, with already a couple of
      useful plugins (flatpages, so people setting up terms of service or
      similar non-dynamic pages are easy to add).&lt;/p&gt;
  &lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Features that aren&#39;t developed yet but should be for 1.0:&lt;/h2&gt;

&lt;ul&gt;
  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;API (for desktop/mobile app integration and so on)&lt;/b&gt;&lt;/p&gt;
   
    &lt;p&gt;We have an API that is close to being completed, but isn&#39;t yet.
      This should allow external application authors to integrate
      directly with mediagoblin instances in various ways.  This will
      allow for mobile phone uploading of photos and videos, or
      direct-from-desktop uploading, or integration with other services.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Federation&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;One major feature is the need to hook together separate MediaGoblin
      instances and provide a social experience that feels as clean as if
      it users were on the same site (similar to how users on different
      email servers can communicate to each other from different servers
      but it feels that things are on the same thing).&lt;/p&gt;

    &lt;p&gt;We intend to use the meta-standard OStatus to provide the following
      federated functionality:&lt;/p&gt;

    &lt;ul&gt;
      &lt;li&gt;Ability to subscribe to other users across instances&lt;/li&gt;
      &lt;li&gt;Favoriting across instances&lt;/li&gt;
      &lt;li&gt;Cross-instance collections/galleries (think Flickr pool)&lt;/li&gt;
    &lt;/ul&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Audio and video podcasting support&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;With podcasting support, MediaGoblin will enter a new area of
      usefulness as people are able to use it to broadcast shows to
      subscribers.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Admin tools&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;MediaGoblin needs better tools for administrators to be stewards of
      their instances, both to promote things appropriately and clean out
      problematic content and administer users.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;More and improved plugins&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;We have plugin support already, but more plugins need to be built.
      These include:&lt;/p&gt;

    &lt;ul&gt;
      &lt;li&gt;Comment spam prevention&lt;/li&gt;
      &lt;li&gt;Moving some extensions into plugins (OpenStreetMap, etc)&lt;/li&gt;
      &lt;li&gt;Limiting storage and upload space for various users&lt;/li&gt;
    &lt;/ul&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;Easier installs and improved documentation&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;MediaGoblin needs to be even easier to install and develop.  We can
      improve this situation with better packaging and stronger
      documentation.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;New media types&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;In addition to the media types we have, new ones are on the way: 3d
   model support is close to being polished, and there may be other
   types added soon.&lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;&lt;b&gt;More general polish&lt;/b&gt;&lt;/p&gt;

    &lt;p&gt;MediaGoblin is well working software, but there are a lot of rough
   edges that still need to be smoothed out to make the experience
   better for users, such as cleaner submission processes, various
   adjustments to theming, and so on.  We will continue to add shine
   to MediaGoblin as we approach 1.0.&lt;/p&gt;
  &lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Wow.  Tall order!  But if you look at the first section and the
second section both, you can see we&#39;ve already accomplished a lot.  We
can do this... but we need your help to make it happen!  MediaGoblin
has a wonderful volunteer community, but it takes a lot to
coordinate... the closer we can get to our full goal, the better we
can do to get a full and uninterrupted year of MediaGoblin development
and coordination.  Help us make all our dreams come true...
&lt;a href=&#34;/pages/campaign.html&#34;&gt;Support MediaGoblin!&lt;/a&gt;&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">Donate to MediaGoblin, get a chance at free PyCon tickets!</title>
  <category term="" />
  <id>None/2012/11/05/campaign-pycon-giveaway</id>
  <updated>2012-11-05T14:00:00Z</updated>
  <published>2012-11-05T14:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/campaign-pycon-giveaway.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;
     &gt;&lt;img src=&#34;/blog_images/pycon_gavroche.png&#34;
           alt=&#34;Gavroche, set to go to PyCon&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Heya all!  We&#39;ve got an exciting announcement to make this
morning!  We got a generous promotion/sponsorship from the
&lt;a href=&#34;http://www.python.org/psf/&#34;&gt;Python Software Foundation&lt;/a&gt;...
the next 25 people who donate $200.00 or more will get a chance to get
free tickets to &lt;a href=&#34;http://us.pycon.org/&#34;&gt;PyCon US&lt;/a&gt;!
&lt;/p&gt;

&lt;p&gt;If you&#39;re into programming, and especially Python, PyCon is a
conference that&#39;s not to be missed.  I can say from experience: I&#39;ve
attended every US PyCon since 2008, and it is honestly the highest
quality programming-oriented conference I&#39;ve ever gone to.  (I&#39;ve even
&lt;a href=&#34;http://pyvideo.org/video/411/pycon-2011--using-blender--39-s-new-bpy-python-ap&#34;&gt;spoken
there before&lt;/a&gt; and Deb, Will and I ran
a &lt;a href=&#34;http://pyvideo.org/video/725/40-media-goblin-the-road-to-federation&#34;&gt;poster
session on PyCon&lt;/a&gt; in the past as well!)  And this is a great deal:
the individual rate for PyCon is $350 at regular rate, and $300 at
early bird rate.  Given that we&#39;re giving out two tickets to 25
people, that&#39;s a 1 in 12.5 chance you&#39;ll be chosen.  Those are good
odds!&lt;/p&gt;

&lt;p&gt;And of course, either way you&#39;re already helping out a good cause
by donating to MediaGoblin.  You&#39;re helping the dream of decentralized
media publishing come true.  And, as it turns out, you&#39;re helping
prove that python webapplications can help save the world.  What more
could you ask for?&lt;/p&gt;

&lt;p&gt;Well, you could maybe ask for more rewards... at $200 you&#39;ve
already passed the $100 level:&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;
     &gt;&lt;img src=&#34;/blog_images/campaign_shirt_icon-enlarged.png&#34;
           alt=&#34;Shert rewards&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;That means that in addition to a chance to get a free trip to
PyCon, you already get a t-shirt, a postcard, a sponsored commit, a
virtual hug, and stickers!  But if you&#39;re really generous, you could
go up just $150 more:&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;
     &gt;&lt;img src=&#34;/blog_images/campaign_plain_goblin_icon-enlarged.png&#34;
           alt=&#34;Figurine rewards&#34; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;At that point you get a 3d printed figurine of our mascot,
Gavroche... plus a t-shirt, a postcard, a sponsored commit, a virtual
hug, stickers... and of course your chance at a ticket to PyCon!&lt;/p&gt;

&lt;p&gt;So what are you waiting for?
&lt;a href=&#34;/pages/campaign.html&#34;&gt;Support MediaGoblin&lt;/a&gt; and help
make the future of free and open source, python-based, decentralized
media hosting come true... and get a chance to go to the world&#39;s
greatest programming conference in the process!&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">We made the 10k matching grant!</title>
  <category term="" />
  <id>None/2012/11/04/we-made-10k-matching</id>
  <updated>2012-11-04T16:00:00Z</updated>
  <published>2012-11-04T16:00:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/we-made-10k-matching.html" />
  <content type="html">
    
&lt;p&gt;Hey all!&lt;/p&gt;

&lt;p&gt;This is just a brief blogpost to announce that we made 25k, which
means we met the &lt;a href=&#34;http://mediagoblin.org/news/10k-campaign-matching.html&#34;&gt;10k
campaign matching&lt;/a&gt;!&lt;/p&gt;

&lt;p&gt;This means that yes, the forementioned magical 10k drop is going to
happen.  However, it&#39;s also the weekend, and so presumably that will
happen when the FSF gets into the office.&lt;/p&gt;

&lt;p&gt;But the answer is: yes!  We did it!  We made the 10k matching
thanks to &lt;i&gt;you&lt;/i&gt;!  So thanks to both our anonymous donor and to
you for making that happen.  &lt;b&gt;You rock!&lt;/b&gt; :)&lt;/p&gt;

&lt;p&gt;&lt;b&gt;EDIT:&lt;/b&gt; It&#39;s updated!  (Within ten minutes of me writing this
post, even! :)) The 10k donation is now reflected in the progress bar
:)&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">MediaGoblin (and OpenPhoto!) at Federated Social Web 2012: a recap</title>
  <category term="" />
  <id>None/2012/10/29/fsws-2012-wrap-up</id>
  <updated>2012-10-29T14:30:00Z</updated>
  <published>2012-10-29T14:30:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/fsws-2012-wrap-up.html" />
  <content type="html">
    
&lt;p&gt;
  This last Friday, MediaGoblin contributors
  &lt;a href=&#34;http://wandborg.se/&#34;&gt;Joar Wandborg&lt;/a&gt;, Aeva Ntsc,
  and myself all went to the
  &lt;a href=&#34;http://www.w3.org/2005/Incubator/federatedsocialweb/wiki/Federated_Social_Web_Summit_2012&#34;&gt;Federated
  Social Web Summit 2012&lt;/a&gt;.  And we weren&#39;t alone!  There
  were &lt;a href=&#34;http://www.w3.org/2005/Incubator/federatedsocialweb/wiki/Federated_Social_Web_Summit_2012/Invitations&#34;&gt;many
  brilliant minds thinking about federation issues&lt;/a&gt; at the summit.
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/fed_social_web_summit_conversations.jpg&#34;
       alt=&#34;Conversations happening at the federated social web summit&#34; /&gt;
  &lt;br /&gt;
  &lt;i&gt;&lt;a href=&#34;http://www.jezra.net/&#34;&gt;Jezra&lt;/a&gt; on the left, David Crossland of
  &lt;a href=&#34;http://openfontlibrary.org/&#34;&gt;Open Font Library&lt;/a&gt; on the
  right, and I forget whose back of the head that is.&lt;/i&gt;
&lt;/p&gt;

&lt;p&gt;
  There was a lot of exciting conversation going on generally, from
  conversations about standards like
  &lt;a href=&#34;https://datatracker.ietf.org/doc/draft-prodromou-dialback/&#34;&gt;dialback
  authentication&lt;/a&gt;, to various applications implementing federation,
  to various conversations about how we can make the user experiences
  of federation and etc better.  If you&#39;re interested, you might be
  interested in checking out the
  &lt;a href=&#34;https://etherpad.mozilla.org/fsw&#34;&gt;etherpad document&lt;/a&gt;
  that some were annotating during the summit.
&lt;/p&gt;

&lt;p&gt;
  But what I was &lt;i&gt;really&lt;/i&gt; interested in discussing at the summit
  was how to get federation working nicely in regards to media
  publishing.  And I&#39;m happy to say that we had a wonderful set of
  conversations about that!  In fact, the conversations were made even
  better from the presence of Jaisen Mathai of
  &lt;a href=&#34;http://theopenphotoproject.org/&#34;&gt;OpenPhoto&lt;/a&gt;!
&lt;/p&gt;

&lt;p&gt;
  Sometimes people ask if MediaGoblin and OpenPhoto (which were both
  announced within a short time period) know about each other.  They
  sometimes wonder... are you bitter enemies?  Do you battle?  If the
  project leaders in a room together and shook them up, would they
  break into fisticuffs?
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/jaisen_chris_fake_fighting.jpg&#34;
       alt=&#34;Jaisen and Chris... fighting??&#34; /&gt;
&lt;/p&gt;

&lt;p&gt;
  Actually, the answer is that we &lt;i&gt;do&lt;/i&gt; know about each
  other... Jaisen and I have been in communication since fairly early
  on and are both in support of each others&#39; projects.  We see
  ourselves as allies trying to tackle similar problem domains from
  different angles.  And one thing we&#39;re both interested in is getting
  our projects to be interoperable as in terms of federation!
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/jaisen_chris_getting_along.jpg&#34;
       alt=&#34;Jaisen and Chris... actually we get along :)&#34; /&gt;
&lt;/p&gt;

&lt;p&gt;
  There were several major issues we wanted to discuss in making
  federation nice between instances:
  &lt;ul&gt;
    &lt;li&gt;
      Subscribing to users across instances
    &lt;/li&gt;
    &lt;li&gt;
      Favoriting across instances
    &lt;/li&gt;
    &lt;li&gt;
      Cross-instance collections/galleries (think Flickr pool)
    &lt;/li&gt;
    &lt;li&gt;
      How to make presentation look good across instances
    &lt;/li&gt;
    &lt;li&gt;
      Making things private, and different types of actions/permissions
    &lt;/li&gt;
  &lt;/ul&gt;
&lt;/p&gt;

&lt;p&gt;
  That&#39;s a big set of problems, and not super easy to solve!  I typed
  up a bunch of notes from our conversation... here they are,
  distilled a bit:
&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;
    &lt;p&gt;
      Okay, good news first!  For the most part, subscribing to
      instances already works fine with
      &lt;a href=&#34;https://code.google.com/p/pubsubhubbub/&#34;&gt;PubSubHubbub&lt;/a&gt;.
      It works fine for existing &#34;subscription&#34; type federation, and
      will probably just work fine for subscribing to other peoples&#39;
      galleries here too.  You can see here
      a &lt;a href=&#34;http://identi.ca/conversation/96745947#notice-97586076&#34;&gt;thread&lt;/a&gt;
      with me talking from
      &lt;a href=&#34;http://identi.ca/&#34;&gt;identi.ca&lt;/a&gt; to netziens
      of &lt;a href=&#34;http://rainbowdash.net/&#34;&gt;rainbowdash.net&lt;/a&gt; (a
      brony community hosted on statusnet) who suddenly realized I
      used them in a federation example in the
      &lt;a href=&#34;/pages/campaign.html&#34;&gt;campaign video&lt;/a&gt;.
    &lt;/p&gt;
    &lt;p&gt;
      &lt;img src=&#34;/blog_images/statusnet_federation_works_fine.png&#34;
           alt=&#34;Actual subscriptions showing up works fine&#34; /&gt;
    &lt;/p&gt;
    &lt;p&gt;
      When you think of the subscription needs of showing a gallery
      with thumbnails, such as on MediaGoblin, this same type of
      system should work well enough.
    &lt;/p&gt;
  &lt;/li&gt;
  &lt;li&gt;
    &lt;p&gt;
      A bigger concern is, &#34;what to do about mismatched thumbnail
      sizes?&#34; and other display issues.  OpenPhoto currently takes the
      approach where you can request any image size you want and it&#39;ll
      make and cache it for you on the fly.  We can&#39;t really do that
      for MediaGoblin: this doesn&#39;t really work for audio and video
      (and while I like the idea I&#39;m still not sure it&#39;s a great one
      for images either, especially not given MediaGoblin&#39;s processing
      infrastructure).  If we want galleries to really look nice
      across instances it would be good to agree on some &#34;common&#34;
      thumbnail sizes and etc, as well as having adaptive CSS for the
      cases where a &#34;good fit&#34; thumb is not provided.
    &lt;/p&gt;
  &lt;/li&gt;
  &lt;li&gt;
    &lt;p&gt;
      For this all to really work, taking actions on remote instances
      has got to get easier.  For example, subscribing to users on
      another instance is still a huge pain in the ass on StatusNet
      instances.  For example, subscribing to someone on another
      instance is a huge pain in the butt... if you&#39;re on another
      site, you have to tell it where your user is before you can do
      anything:
    &lt;/p&gt;
    &lt;p&gt;
      &lt;img src=&#34;/blog_images/annoying_subscribe.png&#34;
           alt=&#34;Subscribing can be annoying.&#34; /&gt;
    &lt;/p&gt;
    &lt;p&gt;
      And even after that you have to confirm on your own site.  This
      is an awkward user interface, even though it works for these
      things.  But it doesn&#39;t work for everything... if I just
      subscribed to a user and they had an old post that I&#39;d like to
      favorite, I can&#39;t do so because it isn&#39;t on my timeline.  And
      even if it is on my timeline, I have to dig through the history
      to find it instead of just favoriting it from the site that I
      found it on.  That&#39;s a frustrating user experience... but like
      many user experience frustrations with federation, it&#39;s
      frustrating for a reason: it&#39;s a hard problem to solve.
    &lt;/p&gt;
  &lt;/li&gt;
  &lt;li&gt;
    &lt;p&gt;
      Luckily it looks like there&#39;s a good way forward to making
      this easier.  There&#39;s work being done in the proposals
      of &lt;a href=&#34;https://wiki.mozilla.org/WebAPI/WebActivities&#34;&gt;WebActivities&lt;/a&gt;
      and &lt;a href=&#34;http://webintents.org/&#34;&gt;WebIntents&lt;/a&gt; which are
      standards which should help in the process of saying &#34;When I do X
      task (such as favoriting, subscribing, or adding to a collection),
      I want to use Y service&#34;.  There are a whole bunch of tasks that
      will need such functionality to have a clean implementation.
    &lt;/p&gt;
    &lt;p&gt;
      I&#39;m not sure this solves All The Things; I&#39;m not sure how you&#39;d
      get an indication of whether or not you&#39;ve already favorited
      such a thing on a remote site without having some sort of
      security vulnerability or privacy issues, and I haven&#39;t looked
      at the spec enough to see if that&#39;s exposed.  But it definitely
      looks like it&#39;s going to help things go in the right direction,
      and we&#39;ll need it for a lot of stuff to feel smooth:
      subscribing, favoriting, adding to collections, etc.
    &lt;/p&gt;
  &lt;/li&gt;
  &lt;li&gt;
    &lt;p&gt;
      How to handle private sharing across instances?  Probably
      something like &lt;a href=&#34;http://www.salmon-protocol.org/&#34;&gt;Salmon&lt;/a&gt;
      might be right, but it&#39;s a tricky problem.  The topic of &#34;what
      happens if someone makes something available to you but then
      retracts that&#34; came up.  Frankly, on the web, it&#39;s impossible to
      fully retract something and trying to force it often makes the
      situation worse (AKA the
      &lt;a href=&#34;http://en.wikipedia.org/wiki/Streissand_effect&#34;&gt;Streissand
        effect&lt;/a&gt;).  It&#39;s possible that servers might publish a deletion
      notice and that could be interpreted as a &#34;please&#34; remove issue,
      but that&#39;s probably not enforcable.  Furthermore, there are a
      whole series of issues with implementing privacy right.  We agreed
      this is something that we&#39;d like to do, but that getting media
      federation to work at all correctly publicly is a bigger first
      priority.
    &lt;/p&gt;
  &lt;/li&gt;

  &lt;li&gt;
    &lt;p&gt;
      There was a bit of discussion about how to handle some other
      actions, such as Jaisen suggesting a button to mirror content onto
      your instance.  (I thought this was interesting; in the past, a
      good number of people have suggested that we implement mirroring
      the content of people you subscribed to, and I&#39;ve said that I
      think this is a bad default but that we could have a &#34;diskgobbler&#34;
      plugin in the future or etc.  This solution actually sounds more
      interesting to me.)  There might be additional actions too, such
      as &#34;get a print&#34;, or even with 3d models, &#34;send to a botfarm to 3d
      print&#34; (well, that requires some future 3d printing botfarm
      infrastructure that doesn&#39;t exist yet, but I know Aeva is thinking
      about it), or maybe even &#34;play on a stereo TV at home&#34;.  These are
      interesting ideas, and not necessarily directly federation
      related, but it was interesting to discuss how they might be done
      by having some activity represented in an
      &lt;a href=&#34;http://activitystrea.ms/&#34;&gt;Activity Streams&lt;/a&gt; feeds and
      how webactions/webintents might play in.
    &lt;/p&gt;
  &lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
  Anyway, we left with a lot to think about, which is good given that
  federation is a big next step on the agenda once the
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;campaign&lt;/a&gt; wraps up.  And 
  events like this are great opportunities to connect... in this case,
  it was both great to meet up with other MediaGoblin folks (this is
  the first time I&#39;d ever met Joar in person)!
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/joar_at_fed_websummit.jpg&#34;
       alt=&#34;Joar at the federated social web summit&#34; /&gt;
&lt;/p&gt;

&lt;p&gt;
  Furthermore, if federation is going to succeed, it&#39;s going to
  require the hard work and collaboration between a bunch of projects.
  So I&#39;m glad that Jaisen of OpenPhoto was around for us to have such
  conversations!
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;img src=&#34;/blog_images/jaisen_and_chris.jpg&#34;
       alt=&#34;Jaisen and Chris... free software media publishing unite!&#34; /&gt;
&lt;/p&gt;

&lt;p&gt;
  While we&#39;re at it, I might as well remind you!  We&#39;re in the middle
  of a crowdfunding campaign, and all the above is an exciting future,
  but its success depends on whether or not we can get focused
  development in to MediaGoblin.  This is why I&#39;m asking you: if you
  haven&#39;t yet donated to MediaGoblin, &lt;i&gt;please&lt;/i&gt; do so!  The future
  of media decentralization is in your hands!
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">MediaGoblin now with 3d support: MediaGoblin community and Lulzbot team up</title>
  <category term="" />
  <id>None/2012/10/22/3d-support</id>
  <updated>2012-10-22T14:30:00Z</updated>
  <published>2012-10-22T14:30:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/3d-support.html" />
  <content type="html">
    
&lt;p&gt;
  I have some very exciting announcements this morning.  Basically,
  thanks to generous support from
  &lt;a href=&#34;http://www.lulzbot.com/en/&#34;&gt;LulzBot&lt;/a&gt; and one awesome
  MediaGoblin contributor Aeva Ntsc, we now have 3d model support in
  MediaGoblin!  This awesome news means that MediaGoblin becomes more
  useful for 3d artists and is well on its way for those looking for a
  free software, customizable alternative to something like
  Thingiverse!  (Goblinverse??)
&lt;/p&gt;

&lt;p&gt;
  I have plenty more to say, but demonstrations speak louder than
  words, so check out this video:
&lt;/p&gt;

&lt;div style=&#34;margin: 0 auto; width: 640px; height: 480px;&#34;&gt;
&lt;video class=&#34;video-js video-js-640 vjs-mg-skin&#34;
       width=&#34;640&#34;
       height=&#34;480&#34;
       controls=&#34;controls&#34;
       preload=&#34;metadata&#34;
       poster=&#34;/blog_images/3d_support-poster.png&#34;
       style=&#34;width: 640px !important; height: 480px !important;&#34;
       data-setup=&#34;&#34;&gt;
    &lt;source src=&#34;http://7236508364c37fa9e75f-06885409aae278cdc67155c04400e3f7.r71.cf1.rackcdn.com/mediagoblin_3d_support-640x480.webm&#34;
            type=&#34;video/webm; codecs=&amp;quot;vp8, vorbis&amp;quot;&#34; /&gt;
    &lt;source src=&#34;http://7236508364c37fa9e75f-06885409aae278cdc67155c04400e3f7.r71.cf1.rackcdn.com/mediagoblin_3d_support-640x480.mp4&#34;
            type=&#34;video/mp4&#34; /&gt;
    &lt;div class=&#34;no_html5&#34;&gt;Sorry, this video will not work because 
      your web browser does not support HTML5 
      video.&lt;br/&gt;You can get a modern web browser that 
      can play this video at &lt;a href=&#34;http://getfirefox.com&#34;&gt;
      http://getfirefox.com&lt;/a&gt;!&lt;/div&gt;
&lt;/video&gt;
&lt;/div&gt;
&lt;br /&gt;

&lt;p&gt;
  Thrilling stuff, right?  What&#39;s also thrilling is just how fast this
  all came together.  Last Sunday Jeff Moe of LulzBot made a
  generous donation to
  &lt;a href=&#34;http://mediagoblin.org/pages/campaign.html&#34;&gt;MediaGoblin&#39;s
  campaign&lt;/a&gt; and said that whoever added 3d model support to
  MediaGoblin would get their
  &lt;a href=&#34;http://www.lulzbot.com/en/3d-printer/153-ao-100.html&#34;&gt;LulzBot
    AO-100&lt;/a&gt; 3d printer as a reward
  (which, by the way, is the first ever
  &lt;a href=&#34;https://www.fsf.org/news/hardware-certification-aleph-objects-lulzbot-3d-printer&#34;&gt;FSF certified&lt;/a&gt;
  piece of hardware).  Before we could even make a public
  announcement, Aeva blasted through the implementation... in just two
  nights!  It&#39;s pretty cool... it uses
  &lt;a href=&#34;http://blender.org/&#34;&gt;Blender&lt;/a&gt; to render the stills and
  has a webgl browser preview using
  &lt;a href=&#34;https://github.com/tbuser/thingiview.js&#34;&gt;thingiview.js&lt;/a&gt;
  (an LGPLv3 based javascript library).  Anyway.  Thrilling stuff.
&lt;/p&gt;

&lt;p&gt;
  I think this news was exciting for everyone, but especially for me!
  When I give talks about MediaGoblin I frequently say &#34;the media
  types layer is extensible, so you could even add support for
  something like 3d model support if you wanted to.&#34;  I didn&#39;t expect
  us to get this so soon... I guess I&#39;ll have to come up with a new
  line.  I guess that&#39;s the best kind of problem to have!
&lt;/p&gt;

&lt;p&gt;
  Code is not yet merged into master but you can
  &lt;a href=&#34;https://gitorious.org/~cwebber/mediagoblin/cwebbers-mediagoblin/commits/aeva-printables&#34;&gt;check it out here&lt;/a&gt;
  if curious.  We are hoping it should land in the next release.
&lt;/p&gt;

&lt;p&gt;
  Oh, and did I mention that we&#39;re running this
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;crowdfunding campaign&lt;/a&gt;?  Every bit
  helps, and we&#39;ve still got a ways to go!
  &lt;a href=&#34;/news/10k-campaign-matching.html&#34;&gt;Contributions are
  currently being doubled&lt;/a&gt;... so your support is welcome.  And tell
  a friend!  The world&#39;s most beautiful media publishing future is
  counting on *you*!
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;


  </content>
</entry>
  
    <entry>
  <title type="html">Amazing MediaGoblin fanart by Justin Nichol</title>
  <category term="" />
  <id>None/2012/10/20/mediagoblin-fanart-justin-nichol</id>
  <updated>2012-10-20T17:30:00Z</updated>
  <published>2012-10-20T17:30:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/mediagoblin-fanart-justin-nichol.html" />
  <content type="html">
    
&lt;p&gt;
  Something fun today... last night I got contacted by Justin Nichol,
  who is self-described as &#34;an entertainment designer, game designer
  and free culture advocate&#34;.  He said he heard about the project,
  thought the mascot was cute, and wanted to paint it in his own
  style.  That didn&#39;t prepare me for the awesomeness that awaited me
  when I opened the attachment:
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/blog_images/justin_nichol_mediagoblin_trans.png&#34;&gt;
    &lt;img src=&#34;/blog_images/justin_nichol_mediagoblin_trans-scaled.png&#34;
         alt=&#34;Justin Nichol&#39;s incredible MediaGoblin fanart&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
  Well, what can I say.  Beats the heck out of anything I can do!  I&#39;m
  pretty blown away, and quite frankly, both humbled and flattered by
  having my character drawn in a way that so massively outpaces my own
  skills.
&lt;/p&gt;

&lt;p&gt;
  Justin says the above image, as well as this
  &lt;a href=&#34;/blog_images/justin_nichol_mediagoblin_dark.png&#34;&gt;dark background version&lt;/a&gt;,
  are both released under
  &lt;a href=&#34;http://creativecommons.org/licenses/by-sa/3.0/&#34;&gt;CC BY-SA
  3.0&lt;/a&gt;.  So feel free to remix and reuse as long as you
  reciporicate under the terms of the license (be sure to attribute
  Justin Nichol!)  Justin also uploaded the image to
  &lt;a href=&#34;http://justinnichol.cghub.com/&#34;&gt;his CGHub account&lt;/a&gt;, so you can
  also &lt;a href=&#34;http://cghub.com/images/view/330333/&#34;&gt;see it there&lt;/a&gt;.
&lt;/p&gt;

&lt;p&gt;
  Oh, and on that note, I encourage you to check out Justin&#39;s other stuff.
  He&#39;s got some crazy awesome stuff on
  &lt;a href=&#34;http://justinnichol.cghub.com/&#34;&gt;his CGHub account&lt;/a&gt;.
  Even cooler: he&#39;s got a game website
  called &lt;a href=&#34;http://blackflaggames.org/&#34;&gt;Black Flag Games&lt;/a&gt;,
  which appears to be tabletop free culture games.  Pretty cool... and
  important work!  I happen to think that
  &lt;a href=&#34;http://dustycloud.org/blog/why-faif-games-matter&#34;&gt;games are
  important to free software and free culture&lt;/a&gt; and
  when I worked at Creative Commons
  &lt;a href=&#34;http://labs.creativecommons.org/2012/07/11/liberated-pixel-cup-and-distributed-free-culture-projects/&#34;&gt;that
  was an agenda I tried to push forward&lt;/a&gt;.  So check out his stuff!
  Looks like they&#39;ve got
  some &lt;a href=&#34;http://blackflaggames.org/?page_id=5&#34;&gt;cool stuff going
  on...&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
  Oh, and speaking of cool stuff, you know we have a
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;crowdfunding campaign going on&lt;/a&gt;
  right?  Now&#39;s the time to donate
  since &lt;a href=&#34;/news/10k-campaign-matching.html&#34;&gt;contributions are
  currently being doubled&lt;/a&gt;.  And I guess I&#39;ll put the &#34;Support
  MediaGoblin&#34; image below... even though it noticably pales in
  comparison to the above. :)
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">Double your campaign contributions for the next 10k!</title>
  <category term="" />
  <id>None/2012/10/19/10k-campaign-matching</id>
  <updated>2012-10-19T17:30:00Z</updated>
  <published>2012-10-19T17:30:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/10k-campaign-matching.html" />
  <content type="html">
    
&lt;p&gt;
  Some exciting news this morning.  Thanks to an anonymous donor, for
  the next ten thousand dollars, contributions will be matched!
  You won&#39;t see it immediately, but when we hit 25k, the FSF will be
  able to add the money from said contributor to our existing donations.
&lt;/p&gt;

&lt;p&gt;
  That means that once we hit 25k, we&#39;ll go from this:
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/campaign_money_bar-to_match.png&#34;
         alt=&#34;campaign money to match&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;to this:&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/campaign_money_bar-matched.png&#34;
         alt=&#34;campaign money, matched!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Bam!  Like magic!  Up ten thousand dollars!&lt;/p&gt;

&lt;p&gt;So what are you waiting for?  Now&#39;s your chance to double your
contributions!  &lt;a href=&#34;/pages/campaign.html&#34;&gt;Support
MediaGoblin!&lt;/a&gt;&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

  </content>
</entry>
  
    <entry>
  <title type="html">How to respond to a YouTube cat-astrophe?  Decentralize the web!</title>
  <category term="" />
  <id>None/2012/10/18/youtube-catastrophe</id>
  <updated>2012-10-18T20:46:00Z</updated>
  <published>2012-10-18T20:46:00Z</published>
  <link rel="alternate" type="text/html" href="http://mediagoblin.org/news/youtube-catastrophe.html" />
  <content type="html">
    
&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/think_of_the_kittens.png&#34;
         alt=&#34;Cats, and a sad internet&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
  In the video we made for the
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;MediaGoblin campaign&lt;/a&gt;, there&#39;s a
  part of the video which says: &#34;What would happen if YouTube went
  away?  What would happen to cat videos on the internet?  It would be
  like a cat massacre.&#34;  People seem to really respond to this part of
  the video, which is good (though they usually ask me how we resisted
  the pun &#34;cat-astrophe&#34;... I guess with the title of this blogpost,
  we finally gave in).  And every now and then we get a reminder that
  this isn&#39;t just a vague possibility: these things can... and
  do... really happen.
&lt;/p&gt;

&lt;p&gt;
  Today, for a few minutes, &lt;a href=&#34;http://techcrunch.com/2012/10/18/youtube-goes-down-adding-to-googles-no-good-rotten-very-bad-day/&#34;&gt;YouTube
  went down&lt;/a&gt;.  For a brief moment in time, millions of cat
  voices cried out in terror and were suddenly silenced.  Now,
  granted, they came back a few minutes later.  But within the same
  short interval that I heard about YouTube going down, various
  programmer friends of mine started complaining that they couldn&#39;t
  get any work done because
  &lt;a href=&#34;http://techcrunch.com/2012/10/18/github-goes-down-with-major-disruption/&#34;&gt;GitHub also went down due to a DDOS attack&lt;/a&gt;.
&lt;/p&gt;

&lt;p&gt;
  Is this because YouTube or GitHub are badly run, or that the
  companies that run them are inherently evil?  No, I don&#39;t think so.
  But there &lt;i&gt;is&lt;/i&gt; a structural problem, one that&#39;s the case with
  any major centralized service: when that service goes out, it takes
  everything it hosts out with it.  This is a reminder that these
  types of institutions, even when run by brilliant and wonderful
  people, have inherent flaws as they become large, centralized
  behemoths.  Even the nicest, most well run of centralized behemoths
  can fall.  And will.
&lt;/p&gt;

&lt;p&gt;
  And as we point out on the &lt;a href=&#34;/pages/campaign.html&#34;&gt;campaign
  page&lt;/a&gt;, it&#39;s entirely possible that your favorite large,
  centralized service could go away permanently.  In fact, some day it
  probably will.  Geocities might have seemed like a joke to everyone
  by the time it disappeared, but in 2000 it seemed like a huge
  institution that would never go away...
  &lt;a href=&#34;http://archiveteam.org/index.php?title=GeoCities&#34;&gt;but then
  it did&lt;/a&gt;.  Maybe some day YouTube or Flickr will cease to be
  profitable, and then those will go away.  It could happen... it
  &lt;a href=&#34;http://www.archiveteam.org/index.php?title=Google_Video&#34;&gt;nearly
  happened to Google Video&lt;/a&gt;.
&lt;/a&gt;

&lt;p&gt;
  What&#39;s the cure?  Bring the web back to be a decentralized place,
  the way it was intended to be.  This isn&#39;t an easy task, though:
  services are getting larger and more complicated, and need a lot of
  special expertise to get them working properly.  The good news: we
  are already working toward that future.  Could you
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;help us out&lt;/a&gt;?
&lt;/p&gt;

&lt;p class=&#34;centered&#34;&gt;
  &lt;a href=&#34;/pages/campaign.html&#34;&gt;
    &lt;img src=&#34;/blog_images/support_mediagoblin-blagpost.png&#34;
         alt=&#34;Gavroche imploring you to support mediagoblin!&#34; /&gt;
  &lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;Thanks for all you do,&lt;br /&gt;
  &amp;nbsp;&amp;nbsp;-- The MediaGoblin team
&lt;/p&gt;
  

  </content>
</entry>
  
</feed>